inworld 3DX meeting - 05 January 2011
- Details
- Hits: 415
[11:34] Sakai Openlife: a little fluey from time to time
[11:34] Sakai Openlife: but nothing bad now
[11:34] Pauline Blackswan: comfy
[11:34] Sakai Openlife: hi! guys yes Happy New Year
[11:34] Dawny Openlife: All good for 2011!
[11:35] Cheops Forlife: same for you all
[11:35] Cheops Forlife: thanks
[11:35] Sakai Openlife: thankfully the world did not fall apart while i was away
[11:35] Sakai Openlife: so happy times
[11:35] Sakai Openlife: ㋡
[11:35] Pauline Blackswan: ehe we wrote it in the sky....(happy new Year)
[11:35] Sakai Openlife: ;p
[11:36] Cheops Forlife: yes TP are working better than never
[11:36] Sakai Openlife: I'll go grab me a coffee from the other side of the office then we can get started
[11:36] Sakai Openlife: ;)
[11:36] Cheops Forlife: oops m y face light became crazy
[11:37] Cheops Forlife: how are you Dawny?
[11:37] Dawny Openlife: Im doing great, thanks for asking! Hows life for you?
[11:38] Cheops Forlife: hum.. something like building a lot
[11:38] Sakai Openlife: ok got a fresh coffee feels good
[11:38] Pauline Blackswan: upps,... hello Dawny... happy new year
[11:38] Dawny Openlife: When are you not...... *winks*
[11:38] Sakai Openlife: cheops is a prim generator
[11:38] Dawny Openlife: Heya Pauline, happy new year to you too!
[11:38] Dawny Openlife: yup she is hehehe
[11:39] Cheops Forlife: when sleeping, and even there I dream I'm stretching textures
[11:39] Dawny Openlife: Hahahahaha
[11:39] Pauline Blackswan: ehe
[11:39] Sakai Openlife: well for the notes I'll try to be explain well
[11:39] Sakai Openlife: I was off ast week
[11:39] Sakai Openlife: ill
[11:39] Sakai Openlife: but back again
[11:39] Sakai Openlife: which is good
[11:39] Sakai Openlife: and of course the team kept develeoping anyway
[11:39] Sakai Openlife: so we missed an update last week
[11:39] Sakai Openlife: (groups component)
[11:40] Sakai Openlife: but we gained a new service since then too
[11:40] Sakai Openlife: the new networking protocols and framework
[11:40] Sakai Openlife: have been done
[11:40] Sakai Openlife: and we're testing them in the office atm
[11:40] Sakai Openlife: (running about 180,000 messages per sec)
[11:40] Sakai Openlife: for the last 2 days
[11:40] Sakai Openlife: so looks good
[11:40] Sakai Openlife: ㋡
[11:40] Sakai Openlife: (far more messages than we actually use)
[11:41] Cheops Forlife: messages like?
[11:41] Sakai Openlife: but basically the new framework let's us implement heaps of cool new things
[11:41] Sakai Openlife: like the group messaging (in extended ways) beyond the LL stuff
[11:41] Sakai Openlife: the acheivements stuff
[11:41] Sakai Openlife: and new rewards and the like
[11:41] Cheops Forlife: ok
[11:41] Sakai Openlife: (it opens the doors for tons of things)
[11:42] Sakai Openlife: eventually even our tp's and border crosssings will move onto the new system too
[11:42] Sakai Openlife: (it's many times faster than existing)
[11:42] Pauline Blackswan: no more crashes crossing sim borders?
[11:42] Sakai Openlife: along with search and other things
[11:42] Sakai Openlife: so it will be quite interresting as we roll it out part by part
[11:43] Cheops Forlife: yes crossing is bad those times while TP are very good
[11:43] Sakai Openlife: into different areas
[11:43] Cheops Forlife: hi Grim!
[11:43] Grimley Graves: hi folks
[11:43] Sakai Openlife: hi! grims
[11:43] Pauline Blackswan: hi Grim
[11:43] Surreal Numbers: good morning grims
[11:43] Sakai Openlife: so we the llast update is now getting reworked into the next one
[11:43] Sakai Openlife: (which is sort of good anyway)
[11:43] Grimley Graves: new furniture eh?
[11:43] Sakai Openlife: as the one we missed last week
[11:44] Sakai Openlife: was for a temp version of group IM
[11:44] Sakai Openlife: and notices etc
[11:44] Cheops Forlife: Kylie's good souvenir!
[11:44] Grimley Graves: hi Dawny, long time no see
[11:44] Sakai Openlife: so instead we'll get it in the new network instad
[11:44] Dawny Openlife: Heya Grim :)
[11:44] Sakai Openlife: (if that made any sense)
[11:44] Sakai Openlife: but i did have a couple interesting things to get feedback on
[11:44] Sakai Openlife: 'The acheivements' system
[11:45] Grimley Graves: so are group IM and notices up yet?
[11:45] Surreal Numbers: picking up on pauline's question, will there be a fix in the coming update for region crossings. i crash moving from region to region on otr.
[11:45] Sakai Openlife: We've got a good bunch of them to implement already but we're keen for more ideas
[11:45] Surreal Numbers: ?
[11:45] Cheops Forlife: who saving the chat log?
[11:45] Sakai Openlife: if you can do it (make a crash) and shoot me an IM with the tim and place
[11:45] Sakai Openlife: I'll check it out
[11:45] Surreal Numbers: will do. thanks
[11:45] Sakai Openlife: ㋡
[11:46] Sakai Openlife: I'm sure it can be found and fixed
[11:46] Sakai Openlife: so the 'acheivements' thing
[11:46] Pauline Blackswan: ok
[11:46] Sakai Openlife: basicalyl the new system we've been working on includes
[11:46] Sakai Openlife: a component
[11:46] Sakai Openlife: that can track stats
[11:46] Sakai Openlife: (really accurately)
[11:46] Sakai Openlife: but there are some areas we would like to include
[11:47] Sakai Openlife: but not sure if people feel they overstep the mark or not
[11:47] Sakai Openlife: in your profiel
[11:47] Sakai Openlife: theres a web page
[11:47] Sakai Openlife: and we wanted to put award icons
[11:47] Sakai Openlife: in there
[11:47] Sakai Openlife: for every user
[11:47] Sakai Openlife: based on what acheivements you've attained in world
[11:47] Surreal Numbers: Surreal Numbers: Most AFK
[11:47] Surreal Numbers: :P
[11:47] Sakai Openlife: hah
[11:47] Sakai Openlife: yes
[11:47] Sakai Openlife: actually
[11:48] Sakai Openlife: that is one we wrote down!
[11:48] Sakai Openlife: (being afk for more than x hours)
[11:48] Sakai Openlife: get an 'idler award'
[11:48] Surreal Numbers: lol
[11:48] Pauline Blackswan: ehe
[11:48] Sakai Openlife: so when you attain the award
[11:48] Surreal Numbers: hand it over now.
[11:48] Sakai Openlife: you get notified live in world
[11:48] Sakai Openlife: and it's instantly visible in your profile
[11:48] Sakai Openlife: to all users
[11:48] Grimley Graves: but they wont get it
[11:49] Grimley Graves: cause they are AFK
[11:49] Surreal Numbers: lol
[11:49] Dawny Openlife: lol
[11:49] Sakai Openlife: we've tried to keep them humurous
[11:49] Sakai Openlife: as well as sometimes altruistic
[11:49] Sakai Openlife: but all the same they would help identify and give you things to acheive
[11:49] Sakai Openlife: (for yourself and others)
[11:50] Sakai Openlife: such as the partier icon (for being with more than 7 friends in the same region at the same time etc)
[11:50] Sakai Openlife: some of the ones we were not too sure though to include
[11:50] Sakai Openlife: were things like
[11:50] Sakai Openlife: sales on item
[11:50] Sakai Openlife: (eg if you sold more than 100) of a particular item to other users
[11:50] Sakai Openlife: you could get a merchant icon
[11:51] Sakai Openlife: our question is there an area ppl feel they would not like us to make acheivements for?
[11:51] Sakai Openlife: (ie sales)
[11:51] Sakai Openlife: or something a rather?
[11:51] Grimley Graves: well, dont take it too far, or you'll get the "big brother" achievement ;)
[11:51] Sakai Openlife: hehe
[11:51] Sakai Openlife: we have a few in the list so far
[11:51] Sakai Openlife: (about 40+) atm
[11:52] Pauline Blackswan: i think your idea to keep then humorous is winning idea
[11:52] Sakai Openlife: with varying levels
[11:52] Pauline Blackswan: i would leave behind sales or building stuff
[11:52] Sakai Openlife: we would like to hopefully get that number up around the 100+
[11:52] Grimley Graves: so whats the benefit to users? besides interesting stats
[11:53] Sakai Openlife: some of them have credits rewards ;)
[11:53] Grimley Graves: I'm still trying to figure out the whole thing :)
[11:53] Sakai Openlife: ok
[11:53] Sakai Openlife: so visually
[11:53] Sakai Openlife: when you click on your profile
[11:53] Sakai Openlife: there's a tab that says web
[11:54] Grimley Graves: yep
[11:54] Sakai Openlife: in there is where we'll place your acheivement icons
[11:54] Sakai Openlife: (will look like an array of different icons)
[11:54] Sakai Openlife: with a little writing underneath it of what the acheivement is
[11:54] Sakai Openlife: (not sure if mouse over works in there)
[11:55] Sakai Openlife: but in our web mouseover version
[11:55] Sakai Openlife: it says how you attained it
[11:55] Sakai Openlife: ie th example i mentioned before
[11:55] Grimley Graves: i cant login
[11:55] Sakai Openlife: ah it's ok you can ignore what is there now
[11:55] Sakai Openlife: it won't let you into that page
[11:55] Sakai Openlife: you don't need a login when it's released
[11:56] Sakai Openlife: it will just show
[11:56] Sakai Openlife: so should we also include region acheivements?
[11:56] Sakai Openlife: (on personal profile)
[11:56] Pauline Blackswan: like number of visitors ...?
[11:56] Pauline Blackswan: region achievement
[11:57] Sakai Openlife: for one just owning a region
[11:57] Sakai Openlife: ;0
[11:58] Sakai Openlife: for example we did have the thought of different 'baron' levels
[11:58] Sakai Openlife: (based on how many you own)
[11:58] Sakai Openlife: also how many visitors
[11:58] Sakai Openlife: get acheivement icons on rentals
[11:58] Sakai Openlife: so some are fun, some are a little more useful when dealing with other avatars
[11:59] Sakai Openlife: for example having a bunch of good merchant icons could be quite useful
[11:59] Dawny Openlife: What about privicy? Is there a way no to let them show to others.....
[11:59] Surreal Numbers: i'm wondering if the achievements system could be made available for customized use via an sso.
[11:59] Sakai Openlife: to letting other users know you're well established etc
[11:59] Sakai Openlife: or being here since 2007 getting some legacy achievements
[12:00] Surreal Numbers: (i.e., users could define their own achievements or make use of the 3dx defined achievements for gaming purposes, etc.)
[12:00] Sakai Openlife: it's possible
[12:00] Sakai Openlife: I'm sure
[12:00] Sakai Openlife: we could some how come up with a way to make it possible for you to buy /create custom achievements
[12:01] Sakai Openlife: acheivements are not too difficult to understand they usually involve some kind of 'trigger'
[12:01] Surreal Numbers: hi maurice
[12:01] Cheops Forlife: hi Maurice!
[12:01] Sakai Openlife: although i suppose it depends on what acheivement ideas you were thinking of?
[12:01] Maurice Shamroy: hello
[12:01] Sakai Openlife: hi! maurice
[12:01] Dawny Openlife: Hiya Maurice
[12:01] Sakai Openlife: did you have any examples ?
[12:02] Sakai Openlife: of a custom acheivement?
[12:02] Cheops Forlife: hi fuene!
[12:02] Dawny Openlife: Hiya fuene
[12:02] Pauline Blackswan: hey Fueune
[12:02] Grimley Graves: hi Fuene and Maurice
[12:02] Surreal Numbers: i dont have any specific ones in mind but i was thinking about more benefits to users (grims question) and customization could open a lot of doors.
[12:02] fuene Nishi: hello guys
[12:03] Surreal Numbers: hi fuene.
[12:03] Sakai Openlife: it could require a lot of work but if there were some specific sso based examples
[12:03] Maurice Shamroy: reading the chat log... ty Pauline
[12:03] Sakai Openlife: (like an sso someone wanted us to create)
[12:03] Grimley Graves: time will tell I guess, sounds like a feature that could really grow
[12:03] Sakai Openlife: that we could apply an acheivement to
[12:03] Sakai Openlife: we could look at it
[12:04] Surreal Numbers: k
[12:04] Sakai Openlife: ok so moving on to my last question in my notes for the day
[12:04] Sakai Openlife: this is now 2011
[12:04] Sakai Openlife: so what would everyone like to see this year?
[12:04] Sakai Openlife: (besides NxG)
[12:04] Surreal Numbers: 1000 user concurrency and 600 regions
[12:05] Sakai Openlife: ㋡
[12:05] Grimley Graves: group chat and notices <--- broken record
[12:05] Cheops Forlife: some advertisement about OL in any place where it can attract more people
[12:06] Sakai Openlife: I think that's a definate aim for us too, we have the new region types, new web coming in, new promotion
[12:06] Sakai Openlife: for grims
[12:06] Sakai Openlife: might have missed it
[12:06] Sakai Openlife: in the early part of the meet
[12:06] Sakai Openlife: it was in last weeks update (that i was ill)
[12:06] Sakai Openlife: it's now being rolled into the next update instead
[12:06] Sakai Openlife: (using the new network stuff)
[12:07] Grimley Graves: cool, what day?
[12:07] Sakai Openlife: it could be prior the weekend
[12:07] Pauline Blackswan: did you upgraded the hardware too?
[12:07] Sakai Openlife: it's running testing atm
[12:07] Sakai Openlife: no no hardware upg
[12:07] Sakai Openlife: all the servers that run Openlife were only purchased in march lst year
[12:07] Cheops Forlife: what about regions showing only ground and not restarting ?
[12:08] Sakai Openlife: (report them)
[12:08] Sakai Openlife: so the equipment is still very new
[12:08] Grimley Graves: is the spider loose?
[12:08] Maurice Shamroy: good oint Cheops
[12:08] Maurice Shamroy: happen often
[12:08] Sakai Openlife: spiders been running well since about early dec?
[12:08] Dawny Openlife pulls her legs up
[12:08] Sakai Openlife: usually runs once a week
[12:08] Sakai Openlife: hehe (data spider)
[12:08] Dawny Openlife: XD
[12:09] Grimley Graves: does it effect performance in any way
[12:09] Sakai Openlife: the new network stuff?
[12:09] Sakai Openlife: definately
[12:09] Grimley Graves: no, the spider
[12:09] Sakai Openlife: no not at all
[12:09] Sakai Openlife: it runs in the background
[12:09] Sakai Openlife: (not in your region)
[12:10] Grimley Graves: or up your leg?
[12:10] Grimley Graves: lol
[12:10] Sakai Openlife: all over the office...
[12:10] Sakai Openlife: ;p
[12:10] Sakai Openlife: aggressive little beast
[12:10] Sakai Openlife: must feed it regulrarly
[12:11] Pauline Blackswan: and in the morning after remove all webs fron the furnitures
[12:11] Sakai Openlife: of course also this year in the new web
[12:11] Sakai Openlife: is also the online store
[12:11] Sakai Openlife: ㋡
[12:11] Grimley Graves: that will be nice
[12:11] Sakai Openlife: (for users <> user)
[12:11] Pauline Blackswan: forgive me for that. a sort of Xstreet?
[12:12] Sakai Openlife: I think the framework for that (base) should be ready in feb
[12:12] Sakai Openlife: for us to start building on (develop)
[12:12] Sakai Openlife: yes sort of
[12:12] Sakai Openlife: not as messy
[12:12] Pauline Blackswan: hope so
[12:12] Sakai Openlife: there will either be no or a limit
[12:12] Sakai Openlife: on free items
[12:12] Sakai Openlife: for the store
[12:12] Grimley Graves: how about the new welcome island? any plans yet?
[12:13] Sakai Openlife: yeah we have a strange scribble drawing
[12:13] Sakai Openlife: to work on for it
[12:13] Sakai Openlife: (we have a strange looking scribble drawing to use)
[12:13] Sakai Openlife: that I'll work out and build upo
[12:13] Sakai Openlife: ㋡
[12:13] Sakai Openlife: up
[12:13] Grimley Graves: coctail napkin engineering
[12:14] Sakai Openlife: hehe yeah
[12:14] Sakai Openlife: lots of ideas
[12:14] Grimley Graves: love that
[12:14] Sakai Openlife: but it will come together
[12:14] Sakai Openlife: the area should change into a L shape
[12:14] Sakai Openlife: (rather than 3 in a row)
[12:14] Sakai Openlife: with a freebie area in one
[12:14] Sakai Openlife: we'll also do up some controls
[12:14] Sakai Openlife: for the welcome area
[12:15] Sakai Openlife: that will restrict to new users, group and staff
[12:15] Grimley Graves: can I reserve a spot for the EUREKA! kiosk now?
[12:15] Sakai Openlife: actually one corner of the start area
[12:15] Sakai Openlife: we'll open up for billboards
[12:15] Cheops Forlife: yeah! important to know that now
[12:15] Sakai Openlife: from regions
[12:15] Sakai Openlife: that have things we feel new users might be interested in
[12:16] Grimley Graves: BTW have you had a chance to look at the hunt?
[12:16] Sakai Openlife: so we'll definately be looking for more attractions to get ppl going on their first date in world
[12:16] Sakai Openlife: I've only been back since monday
[12:16] Sakai Openlife: :(
[12:16] Sakai Openlife: so not yet
[12:16] Grimley Graves: yeah, flu sucks
[12:16] Sakai Openlife: but if someone shoots me some info sometime I'll take a wander ;)
[12:16] Cheops Forlife: try it! you'll win nice gifts ;-))
[12:16] Sakai Openlife: had to catch up on all last weeks stuff
[12:17] Sakai Openlife: and also recheck my flu written code i did from home
[12:17] Grimley Graves: the starting kiosk is currently at Danaus
[12:17] Sakai Openlife: (some was good some was gee... ok yes flu)
[12:17] Pauline Blackswan: as promised i will set a space with a sailboat rezzzer for free use
[12:17] Surreal Numbers: fever does that to the mind. :)
[12:17] Sakai Openlife: yeah i must admit sometimes i tried to do some work from home
[12:17] Maurice Shamroy: yes and next step a racing track... eheheh
[12:17] Sakai Openlife: and got no where
[12:17] Sakai Openlife: except back to bed
[12:18] Sakai Openlife: lol
[12:18] Sakai Openlife: but definately excited about this year ㋡
[12:18] Grimley Graves: our hunt is running thru the 9th
[12:19] Sakai Openlife: oh only to the 9th?
[12:19] Grimley Graves: then the next planned hunt is in Feb
[12:19] Sakai Openlife: ah so this is like a regular thing (or hoping to be) ?
[12:19] Grimley Graves: we'll do monthly hunts, running the whole month
[12:19] Sakai Openlife: cool
[12:19] Cheops Forlife: some new ones trying it were very happy, a lot of good consequences with it
[12:19] Grimley Graves: this it just a test hunt
[12:19] Sakai Openlife: well I dunno about you guys but I think we're starting the year quite strong
[12:19] Grimley Graves: but fully open to all
[12:20] Sakai Openlife: good platform to kick it all off on
[12:20] Sakai Openlife: (I'm not sure we've ever looked this good)
[12:20] Sakai Openlife: looking back at last year was weird but a nice finish
[12:20] Grimley Graves: I'd love to talk to some newbies who have tried it
[12:20] Grimley Graves: if anybody talks to any send them my way
[12:20] Pauline Blackswan: well we used the new scripts engine quite a lot
[12:20] Cheops Forlife: I'll tell you names Grim
[12:20] Sakai Openlife: I think I fell in love with Surreals live events a few times
[12:20] Pauline Blackswan: and with some good result
[12:21] Pauline Blackswan: all that is a good premise for this year
[12:21] Sakai Openlife: indeed
[12:21] Sakai Openlife: your group lsl items (you mentioned?)
[12:21] Sakai Openlife: they should be out over the next couple weeks
[12:21] Sakai Openlife: *we're working on an efficient method to handle them
[12:22] Grimley Graves: group lsl items?
[12:22] Sakai Openlife: they may have some kind of caching time or somthing
[12:22] Sakai Openlife: so an llgroup function
[12:22] Grimley Graves: ah
[12:22] Pauline Blackswan: i solved it in a different way sin standby for new upgrade
[12:22] Sakai Openlife: could possibly return a false positive
[12:22] Sakai Openlife: if the user had been removed from the group say within 15mins
[12:22] Sakai Openlife: of the last query or something
[12:23] Sakai Openlife: but we'll write those things into the wiki anyway
[12:23] Surreal Numbers: hi abe
[12:23] Grimley Graves: hi Abe
[12:23] fuene Nishi: hi abe
[12:23] Cheops Forlife: hi Abe
[12:23] Pauline Blackswan: hello Abe
[12:23] Abraham Ferryhill: Hi all
[12:23] Maurice Shamroy: hi
[12:23] Sakai Openlife: *doing a request on every llgroup function could be a drag on the system
[12:23] Dawny Openlife: Hiya Abraham
[12:23] fuene Nishi: thanks for fire
[12:23] Sakai Openlife: please don't burn down our office
[12:24] Surreal Numbers: :P
[12:24] fuene Nishi: ahhaha
[12:24] Sakai Openlife: *I have a freaky memory
[12:24] Abraham Ferryhill: can happen easilly
[12:24] Sakai Openlife: of my last company in australia
[12:24] Sakai Openlife: one of my staff was smoking on our balcony
[12:24] fuene Nishi: whats happned?
[12:24] Sakai Openlife: and flicked the cigarrette
[12:24] Abraham Ferryhill: In vv game called minecraft people have burn down their houses ;)
[12:24] Sakai Openlife: into a pile of cardboard boxes
[12:24] Abraham Ferryhill: ouch
[12:24] fuene Nishi: ohh my
[12:24] Pauline Blackswan: Maurice stay away from fire if you have your fireworks in the pockets
[12:24] Grimley Graves: /facepalm
[12:24] Dawny Openlife: lol
[12:24] fuene Nishi: ahahhaa
[12:24] Sakai Openlife: (the side of our building was a blaze)
[12:24] Maurice Shamroy: aahah
[12:25] Sakai Openlife: got hot enough to crack the glass
[12:25] Sakai Openlife: yes he was very redfaced after
[12:25] Sakai Openlife: (quite freaky to look outside and see a wall of fire)
[12:25] Sakai Openlife: lol
[12:25] Surreal Numbers: who put the fire out?
[12:25] Grimley Graves: or black sooty faced
[12:25] Sakai Openlife: myself and a coupple other staff
[12:25] Sakai Openlife: with extinguishers
[12:26] Sakai Openlife: a couple mins before the fire engines arrived
[12:26] Sakai Openlife: a client coming to the office actually pointed it out
[12:26] Sakai Openlife: so i looked outside
[12:26] Sakai Openlife: and gee theres a big fire!
[12:26] Surreal Numbers: you are making fuene nervous. :)
[12:26] Sakai Openlife: lol and you ahve one!
[12:26] fuene Nishi: dont need to worry
[12:26] Maurice Shamroy: ehehehhe
[12:27] fuene Nishi: ia mready
[12:27] Sakai Openlife: but well it made the day interesting
[12:27] Sakai Openlife: just wouldn't want it again
[12:27] fuene Nishi: ahahha
[12:27] Sakai Openlife: once is enough ㋡
[12:27] Pauline Blackswan: bet so
[12:28] Sakai Openlife: and he didn't loose his job
[12:28] Sakai Openlife: (*** happens)
[12:28] Surreal Numbers: does he still smoke out there?
[12:28] Sakai Openlife: well i don't own that company anymore
[12:28] Abraham Ferryhill: smoking kills lol
[12:28] Sakai Openlife: so maybe?
[12:28] Sakai Openlife: haha
[12:28] Surreal Numbers: ah ok
[12:29] Sakai Openlife: 3dx also has a new game coming out in feb
[12:29] Sakai Openlife: (for wp7 phones)
[12:29] Sakai Openlife: not openlife related
[12:29] Sakai Openlife: but fun all the same if you happen to own one such phone
[12:30] Maurice Shamroy: the new nokia is windows based?
[12:30] Sakai Openlife: i heard they are thinking of releasing some in the 2nd half of the year
[12:30] Sakai Openlife: but for the moment i think most of them are taiwan or korean based phones
[12:30] Sakai Openlife: (HTC, Samsung, LG)
[12:31] Sakai Openlife: oh and Dell
[12:31] Sakai Openlife: Sony also later in the year
[12:31] Sakai Openlife: we have 4 games on the table atm
[12:31] Cheops Forlife: my phone is HTC, it will work?
[12:31] Sakai Openlife: for the platform before the middle of the year
[12:31] Pauline Blackswan: what do you think about the new PC cloud based coming out from gooogle?
[12:32] Sakai Openlife: if we get a couple more contracts we might get our in house graphic designer wish
[12:32] Sakai Openlife: (whom we will also let go into Openlife)
[12:32] Sakai Openlife: and make some cool content for everyone
[12:32] Maurice Shamroy: looks interesting project for me
[12:32] Sakai Openlife: the google chromeish OS ?
[12:32] Sakai Openlife: I thought... not much
[12:33] Sakai Openlife: lol
[12:33] Pauline Blackswan: ok
[12:33] Grimley Graves: any plans for a PoG style activity here?
[12:33] Sakai Openlife: i think maybe
[12:33] Sakai Openlife: about it
[12:33] Sakai Openlife: it might have some limited success
[12:33] Grimley Graves: credit earning game?
[12:33] Sakai Openlife: but maybe not in europe/us markets
[12:33] Sakai Openlife: it seems to be they want to sell it on their own notebook
[12:33] Sakai Openlife: (cheapish)
[12:33] Abraham Ferryhill: kk
[12:33] Sakai Openlife: what i read doesn't seem to positive
[12:34] Sakai Openlife: but first generation too
[12:34] Sakai Openlife: so...
[12:34] Sakai Openlife: who knows
[12:34] Sakai Openlife: ㋡
[12:34] Sakai Openlife: well the acheivements will get you some credits
[12:34] Sakai Openlife: on some of the items
[12:34] Pauline Blackswan: problem is the connection networks... many different kinds of speed and availability in europe
[12:34] Sakai Openlife: also need to ask the 'why' question i think
[12:34] Abraham Ferryhill: Q: Any possiblity to get an achievement for Eureka?
[12:34] Grimley Graves: I was thinking of something more direct
[12:34] Sakai Openlife: about a cloud pc
[12:34] Sakai Openlife: ie with even some phones now having dual procssor cpus
[12:35] Grimley Graves: for getting a few bucks in your pocket right away
[12:35] Sakai Openlife: cloud is usually for things that are bigger than your device
[12:35] Sakai Openlife: (mor processing power than you have)
[12:35] Sakai Openlife: or more storage than you ahve
[12:35] Pauline Blackswan: indeed
[12:35] Sakai Openlife: neither of these things are in short supply
[12:35] Sakai Openlife: for everyday devices
[12:35] Sakai Openlife: so I'm not sure that it's getting the right application
[12:36] Sakai Openlife: of course i wouldn't want to be the Mr 640kb man
[12:36] Sakai Openlife: and say it's a no
[12:36] Abraham Ferryhill: lol
[12:36] Sakai Openlife: but perhaps necessity is not there yet
[12:36] Clay Duport est connecté(e)
[12:36] Sakai Openlife: ;)
[12:36] Abraham Ferryhill: "640kb is enough for all" ;)
[12:36] Sakai Openlife: NxG will for example be a standalone application on your PC
[12:37] Sakai Openlife: but that was the fastest/most efficient way we can deliver a rich experience
[12:37] Sakai Openlife: so it makes sense
[12:37] Sakai Openlife: and you still levereage the cloud
[12:37] Maurice Shamroy: sorry i need to leave... have a nice day
[12:37] Sakai Openlife: like now
[12:37] Sakai Openlife: ciao Marice
[12:37] Abraham Ferryhill: bye Maruice
[12:37] Dawny Openlife: Bye bye Maurice
[12:37] Pauline Blackswan: ciao
[12:37] Surreal Numbers: bye! you too.
[12:37] Grimley Graves: bye Maurice
[12:37] Cheops Forlife: bye Maurice
[12:37] Sakai Openlife: (we're all sitting in the Openlife cloud)
[12:37] fuene Nishi: ciaociao kiss
[12:38] Sakai Openlife: the cluster of servers running all the regions
[12:38] Sakai Openlife: thinking about what our avatars are doing
[12:38] Grimley Graves: hey Clay
[12:38] Sakai Openlife: so virtually we're all sitting in chicago right now
[12:38] Clay Duport: hi all
[12:38] Cheops Forlife: hi Clay
[12:38] fuene Nishi: hello Clay
[12:38] Dawny Openlife: Hiya Clay
[12:39] Sakai Openlife: G'Day Clay
[12:39] Surreal Numbers: good morning clay
[12:39] Clay Duport: i cheos dawny sakai etc etc erc
[12:39] Sakai Openlife smiles
[12:39] Abraham Ferryhill: Q: So if I'm reading this correctly there's far change 3dx will publish NxG for mobile phones if everything goes as planned?
[12:39] Abraham Ferryhill: fair*
[12:39] Sakai Openlife: there is actually
[12:39] Sakai Openlife: we have a test app
[12:39] Sakai Openlife: that runs on wp7
[12:40] Sakai Openlife: real rendered 3D
[12:40] Sakai Openlife: that walks by tilting your phone
[12:40] Sakai Openlife: dunno how useful it is
[12:40] Sakai Openlife: was just a concept test thing
[12:40] Sakai Openlife: we tried
[12:40] Sakai Openlife: communicating is tough
[12:41] Sakai Openlife: not sure you want to thumb through a message
[12:41] Grimley Graves: the real test is if people run into poles playing it :)
[12:41] Abraham Ferryhill: how about voice/skype then? ;)
[12:41] Sakai Openlife: and latency over phone sux
[12:41] Abraham Ferryhill: kk, most likely bottleneck is the connection anyway
[12:41] Sakai Openlife: the other side of course is that it's only wp7
[12:41] Sakai Openlife: *as those phones actually have hardware 3D support
[12:42] Sakai Openlife: like your notebook or desktop does
[12:42] Sakai Openlife: apple/99% andriod not yet...
[12:42] Sakai Openlife: *and of course wp7 is only small fish in the phone world atm
[12:42] Sakai Openlife: so it might not go far...
[12:42] Sakai Openlife: (the NxG on your phone)
[12:43] Sakai Openlife: but we could go the other way and just get a messaging app
[12:43] Sakai Openlife: to keep in touch / read offline etc
[12:43] Sakai Openlife: over phone
[12:43] Sakai Openlife: for multi platforms
[12:43] Sakai Openlife: (phones)
[12:43] Sakai Openlife: can always look at it again later anyway ㋡
[12:43] Sakai Openlife: still early days
[12:44] Sakai Openlife: and of course we're more openlife focused atm than NxG
[12:44] Sakai Openlife: (presently)
[12:44] Sakai Openlife: admittedly some of the games we've been working on have brought out good skills
[12:44] Sakai Openlife: in the team
[12:44] Sakai Openlife: to work with NxG
[12:45] Sakai Openlife: ㋡
[12:45] Sakai Openlife: (one of the reasons we started some game projects)
[12:45] Sakai Openlife: ㋡
[12:45] Grimley Graves: good practise
[12:45] Sakai Openlife: surprisingly so :p
[12:45] Grimley Graves: plus earns you some income
[12:45] Sakai Openlife: hehe who wouldn't want that...
[12:46] Sakai Openlife: so thinking over
[12:46] Sakai Openlife: I think there's only one thing i should mention
[12:46] Sakai Openlife: over the coming updates
[12:46] Sakai Openlife: some may reduce function for a couple hours
[12:46] Sakai Openlife: during transitions
[12:46] Sakai Openlife: (but only for 'hours')
[12:46] Sakai Openlife: when different parts move to the new network framework we're putting in
[12:47] Sakai Openlife: but no major interruptions
[12:47] Pauline Blackswan: when is planned the next update?
[12:47] Sakai Openlife: we're testing now
[12:47] Sakai Openlife: later tommorrow
[12:47] Sakai Openlife: this region will start running it
[12:47] Sakai Openlife: (the next update)
[12:47] Sakai Openlife: and and we'll again test
[12:47] Sakai Openlife: and if all is well
[12:47] Sakai Openlife: we can start rollout plans
[12:48] Sakai Openlife: so earliest would be sometime just before the weekend or sat
[12:48] Sakai Openlife: at latest maybe mon/tuesday
[12:48] Sakai Openlife: being a large switch in the 'backend' of things
[12:48] Sakai Openlife: it needs some thorough testing
[12:46] Sakai Openlife: when different parts move to the new network framework we're putting in
[12:47] Sakai Openlife: but no major interruptions
[12:47] Pauline Blackswan: when is planned the next update?
[12:47] Sakai Openlife: we're testing now
[12:47] Sakai Openlife: later tommorrow
[12:47] Sakai Openlife: this region will start running it
[12:47] Sakai Openlife: (the next update)
[12:47] Sakai Openlife: and and we'll again test
[12:47] Sakai Openlife: and if all is well
[12:47] Sakai Openlife: we can start rollout plans
[12:48] Sakai Openlife: so earliest would be sometime just before the weekend or sat
[12:48] Sakai Openlife: at latest maybe mon/tuesday
[12:48] Sakai Openlife: being a large switch in the 'backend' of things
[12:48] Sakai Openlife: it needs some thorough testing
[12:50] Grimley Graves: great for contests during events
[12:50] Pauline Blackswan: honestly never used it in the past
[12:50] Sakai Openlife: (that's partially our question)
[12:50] Sakai Openlife: does /did/ has/ anyone used it?
[12:50] Sakai Openlife: *clearly it takes dev hours to implement it
[12:50] Grimley Graves: ah, group proposals only?
[12:50] Pauline Blackswan: and vote in contest could be done with other systems letting people that is not on the group to take part of the eventy
[12:50] Abraham Ferryhill: role assign would be useful
[12:51] Sakai Openlife: yes you will get those invite
[12:51] Clay Duport: used it some in sl for when major changes to rules and regions and wanted group input
[12:51] Sakai Openlife: assign
[12:51] Sakai Openlife: manage functions very very soon
[12:51] Abraham Ferryhill: Q: Group deeded parcels? Is group build implemented yet? In plans to implement it?
[12:51] Grimley Graves: I've never used it in groups before
[12:51] Sakai Openlife: ok so it would be like a 5? out of 10 for how important it is to people?
[12:51] Clay Duport: 5
[12:51] Abraham Ferryhill: 4/10
[12:52] Pauline Blackswan: agree with Abe
[12:52] Sakai Openlife: ok so we'll probabyl do it, but perhaps late jan/feb
[12:52] Sakai Openlife: not an urgent item
[12:52] Clay Duport: yeah not high priority on my list :)
[12:52] Grimley Graves: chat, notices, and role assign is more important
[12:52] Sakai Openlife: i know we talked about group Credits before
[12:52] Pauline Blackswan: groups chat and groups members rights are the priority in my thought
[12:53] Sakai Openlife: is that a massive loss to anyone?
[12:53] Sakai Openlife: that we don't plan on implementing the ay LL did?
[12:53] Clay Duport: and group notices and agree with pauline
[12:53] Abraham Ferryhill: I agree with Grims.
[12:53] Grimley Graves: group credits, not important
[12:53] Sakai Openlife: you rights now, but not assign
[12:53] Sakai Openlife: (you will hav assign/invte/notice in less than a week)
[12:53] Sakai Openlife: those items are already done
[12:53] Sakai Openlife: for update
[12:54] Grimley Graves: group build rights, important also
[12:54] Abraham Ferryhill: We should basic functions work with groups. It takes to get used to groups again, mind you. So we won't be needing less used features for while.
[12:54] Clay Duport: yes bigge grim
[12:54] Sakai Openlife: yes the build might even be in effect now
[12:54] Sakai Openlife: (I know it's written already)
[12:54] Sakai Openlife: not sure if it's ive or not would have to find out
[12:55] Sakai Openlife: (or you can just try it)
[12:55] Sakai Openlife: ㋡
[12:55] Pauline Blackswan: yes
[12:55] Abraham Ferryhill: I'll plan to put my land to group build only.
[12:55] Abraham Ferryhill: minus the sandbox
[12:55] Grimley Graves: we can all try it
[12:55] Sakai Openlife: 'if' we DID do sopme group credits
[12:55] Sakai Openlife: we were thinking to do via SSO boxes
[12:55] Sakai Openlife: (selling items in box)
[12:55] Sakai Openlife: marked specifically
[12:55] Sakai Openlife: to divert the credits to a group
[12:56] Sakai Openlife: group credits can b messy
[12:56] Sakai Openlife: and lead to disputes
[12:56] Sakai Openlife: and other things
[12:56] Sakai Openlife: that we were hoping to avoid
[12:56] Sakai Openlife: the generic implementation with observed in SL
[12:56] Clay Duport: maybe im a dummy but never saw a need for group credits but thats just me
[12:56] Grimley Graves: yeah, I dont see any need for them
[12:56] Sakai Openlife: seems to have too many compaints about ppl ripping each other
[12:56] Pauline Blackswan: could be interesting but i feel could create troubles
[12:57] Grimley Graves: only if a group owns a region
[12:57] Pauline Blackswan: ah yes you wrote it
[12:57] Abraham Ferryhill: Q: When SSOs are lanned to be working? Region review is much appriciated :)
[12:57] Grimley Graves: to pay renewals
[12:57] Abraham Ferryhill: planned*
[12:57] Sakai Openlife: which future sso were you thinking of?
[12:57] Clay Duport: is pay by credits working
[12:57] Sakai Openlife: yep
[12:57] Grimley Graves: yes
[12:57] Cheops Forlife: oh when shall we have SSO for regions donations?
[12:57] Abraham Ferryhill: Donate to region SSO
[12:58] Sakai Openlife: it wasn't a big sso to write I think we wrote it back in december
[12:58] Sakai Openlife: (maybe even i wrote it?)
[12:58] Grimley Graves: SSO: Donate to Grim?
[12:58] Sakai Openlife: so probably needs check
[12:58] Sakai Openlife: and test
[12:58] Sakai Openlife: and finalizing
[12:58] Sakai Openlife: then we can give it
[12:58] Sakai Openlife: ?
[12:59] Pauline Blackswan: SSO to play videoclips using a prim?
[12:59] Sakai Openlife: ok so, it's here but not enabled
[12:59] Sakai Openlife: i'll follow it up
[12:59] Sakai Openlife: and maybe we can even have by the next meeting
[13:00] Sakai Openlife: *that generic prim i rezzed was a special diagnostic sso that tells me whats in this regions sso system
[13:00] Sakai Openlife: we'll end up making some similar ones for you
[13:00] Sakai Openlife: too
[13:00] Sakai Openlife: so you know what sso's you are running in your region ㋡
[13:01] Pauline Blackswan: good
[13:01] Grimley Graves: and what is available?
[13:02] Sakai Openlife: in the wiki
[13:02] Sakai Openlife: http://wiki.openlifegrid.com/SSO-Main.ashx
[13:02] Grimley Graves: be nice to have it give a list of what are available as well as what are running
[13:02] Sakai Openlife: that gives you a list of current sso
[13:02] Sakai Openlife: available to you
[13:03] Sakai Openlife: except •SSO: Diag.SSOCount
[13:03] Sakai Openlife: I think that one is only working for staff atm
[13:03] Sakai Openlife: also i don
[13:03] Cheops Forlife: donate is shown
[13:03] Sakai Openlife: 't know if it's of interest to many region owners
[13:03] Sakai Openlife: but
[13:03] Sakai Openlife: soon you can also see a history
[13:03] Sakai Openlife: of who when
[13:03] Sakai Openlife: etc
[13:03] Sakai Openlife: is in / on / visited your region
[13:03] Sakai Openlife: online
[13:04] Sakai Openlife: in your toolbox
[13:04] Cheops Forlife: oh good for the hunt!
[13:04] Grimley Graves: yeah, great for the hunt
[13:04] Sakai Openlife: that will be exposed when we start turning on some of the acheivement parts
[13:04] Sakai Openlife: around the same time we also wrap up the main map
[13:05] Sakai Openlife: *so those dots are fixed)
[13:05] Grimley Graves: yay :)
[13:05] Pauline Blackswan: about dots...
[13:05] Sakai Openlife: so really it's a pretty busy first couple months this year
[13:05] Sakai Openlife: but good ones
[13:05] Sakai Openlife: ㋡
[13:05] Pauline Blackswan: i noticed that if i cross a border the dot does not follow me
[13:06] Sakai Openlife: we haven't really gone short on the number of tasks we layed for ourselves
[13:06] Pauline Blackswan: and if i cross back very quickly i crash
[13:06] Abraham Ferryhill: great
[13:06] Pauline Blackswan: like if the region is receing two Pauline and that is not allowed
[13:06] Sakai Openlife: if you hadn't completed going over
[13:06] Sakai Openlife: i think it's possiblet
[13:07] Sakai Openlife: to feel stuck
[13:07] Sakai Openlife: (usually waiting a min or 2)
[13:07] Sakai Openlife: frozen
[13:07] Sakai Openlife: it will come back
[13:07] Sakai Openlife: and decide where you are
[13:07] Sakai Openlife: left or right of the border
[13:07] Pauline Blackswan: ok
[13:07] Cheops Forlife: yes and the region name top your sceen never showing the good name after crossing
[13:07] Sakai Openlife: takes time cheops
[13:07] Sakai Openlife: when you cross
[13:07] Cheops Forlife: even after waiting
[13:07] Sakai Openlife: the name isn't the only thing
[13:07] Sakai Openlife: your about to receive
[13:08] Pauline Blackswan: how long is the refresh time? two minutes?
[13:08] Sakai Openlife: (you'll get and ask for info about everything
[13:08] Sakai Openlife: in the new region
[13:08] Cheops Forlife: it shows the new name and the previous one just after
[13:08] Sakai Openlife: and depending on how much is in there
[13:08] Sakai Openlife: it will take a while
[13:08] Sakai Openlife: there's a rather thin order to things really
[13:08] Sakai Openlife: that perhaps in future we'll redo
[13:09] Pauline Blackswan: afk for a while
[13:09] Sakai Openlife: *LL would know exactly what order the viewer likes to get things
[13:09] Sakai Openlife: we most likely just guessed a lot of it
[13:09] Cheops Forlife: oh another priority is for friends coming the first time and trying to friend with people not online
[13:09] Sakai Openlife: *with the map
[13:09] Sakai Openlife: as mentioned many things will change over to the new network stuff
[13:09] Sakai Openlife: that will help get all your info's in order
[13:09] Sakai Openlife: and accurate
[13:10] Cheops Forlife: great
[13:10] Sakai Openlife: so are there any big VL things coming up?
[13:10] Sakai Openlife: or in sleep mode for a while after that big december?
[13:10] Surreal Numbers: we will be resuming performances next weekend....
[13:11] Sakai Openlife: cool who is it?
[13:11] Sakai Openlife: (if i might ask)
[13:11] Surreal Numbers: and one thought i have is to assume a schedule of 6 themed events each year so we can maimize use of flip scene
[13:11] Surreal Numbers: idella quandry – pianist
[13:11] Sakai Openlife: btw i like those picks
[13:12] Sakai Openlife: from the play
[13:12] Sakai Openlife: (if anyone didn't know the site by now)
[13:12] Sakai Openlife: http://www.vlevents.com/
[13:12] Pauline Blackswan: back
[13:12] Sakai Openlife: i think perhaps for the big events
[13:12] Sakai Openlife: would be good if we put something together
[13:13] Dawny Openlife: wb pauline
[13:13] Sakai Openlife: for the front page
[13:13] Surreal Numbers: the play intrigued me. would be interesting to try another on a larger scale.
[13:13] Sakai Openlife: (of the site)
[13:13] Sakai Openlife: (openlifegrid.com)
[13:13] Sakai Openlife: we'd love to cross promote those things this year
[13:13] Surreal Numbers: k ty
[13:13] Sakai Openlife: (we have some big changes coming to the front page pretty soon)
[13:13] Sakai Openlife: it's been the same for a while
[13:13] Sakai Openlife: lol
[13:14] Sakai Openlife: (if anyone has some ideas don't be scared to speak out on them ;))
[13:15] Abraham Ferryhill: Well some tutorials wouldn't be bad.
[13:15] Sakai Openlife: or it's ok we can all just sit here...
[13:15] Sakai Openlife grins
[13:15] Abraham Ferryhill: Then again you can actually people from inworld do do them.
[13:15] Abraham Ferryhill: to*
[13:15] Grimley Graves: I think everything I had was covered
[13:15] Abraham Ferryhill: But some kind of newbie help would be great.
[13:15] Sakai Openlife: you mean in welcome right?
[13:15] Pauline Blackswan: A support group made bt resident for newbee?
[13:15] Abraham Ferryhill: I mean we want more people here do we?
[13:15] Sakai Openlife: or you want more in the website too?
[13:16] Abraham Ferryhill: both
[13:16] Abraham Ferryhill: Yes, landmarks and notice board to welcome island would have great impact. I mean most newcomers aren't aware of VLE at all ;)
[13:16] Grimley Graves: website is the first point of contact for newbies
[13:16] Abraham Ferryhill: For istance.
[13:16] Pauline Blackswan: we represent quite all languages spoken in the world
[13:16] Abraham Ferryhill: Grims has my second point ;)
[13:17] Cheops Forlife: brb
[13:17] Sakai Openlife: well I'm sure we'll see what we can do there
[13:17] Grimley Graves: so both there and inworld
[13:17] Abraham Ferryhill: Web page should help to get in to this business ;)
[13:17] Sakai Openlife: we'd love to write up some popular places to hangout
[13:17] Sakai Openlife: into the site
[13:17] Sakai Openlife: (if we have some)
[13:17] Sakai Openlife: or get some
[13:17] Abraham Ferryhill: Sandbox XD
[13:17] Sakai Openlife: that are oriented just to meeting ppl
[13:17] Grimley Graves: a 'things to do in OL" page would be cool
[13:17] Sakai Openlife: generally i think the best experience tends to be with ppl meeting others
[13:17] Grimley Graves: agreed
[13:18] Abraham Ferryhill: Danaus would be good place to meet because it has freebie shop and starting point of eureka.
[13:18] Sakai Openlife: we can write tons of stuff but you'll probably get about faster
[13:18] Sakai Openlife: if you just meet someone
[13:18] Grimley Graves: but until they meet people they need direction
[13:18] Sakai Openlife: bit sluggish though
[13:18] Sakai Openlife: for a first experience
[13:18] Sakai Openlife: there's a lot going on there
[13:18] Sakai Openlife: (region wise)
[13:18] Abraham Ferryhill: Yes emptiness is wierd for newcomers. It's not like you can find people here from any time ;)
[13:19] Sakai Openlife: do we have a 'hotspot' / club / cafe in the works?
[13:19] Sakai Openlife: (or maybe we make one)
[13:19] Abraham Ferryhill: Well mediamender is supposed to be one
[13:19] Grimley Graves: yeah, busy is good but TOO busy not so much
[13:19] Surreal Numbers: there will be a cafe on the revised NYBG build but that's a month or more away atm.
[13:19] Abraham Ferryhill: It's in the first stages of building.
[13:19] Sakai Openlife: VL is awesome but it's not quite 7days a week
[13:19] Pauline Blackswan: we planned a blues club
[13:20] Surreal Numbers: hard to sustain a club at this point in time 7 days a week
[13:20] Pauline Blackswan: starting to build it as soon as i will be back from my USA journey
[13:20] Sakai Openlife: (hard to sustain at any time)
[13:20] Surreal Numbers: (or, rather, a performance venue)
[13:20] Sakai Openlife: it's a huge task
[13:20] Abraham Ferryhill: I'm sticking to weekend because it's best time anyway.
[13:20] Pauline Blackswan: it is
[13:20] Sakai Openlife: perhaps from my end
[13:20] Sakai Openlife: would be the best start
[13:20] Sakai Openlife: if Openlife puts together something
[13:20] Sakai Openlife: cafe/club
[13:21] Sakai Openlife: as a goto location
[13:21] Grimley Graves: yeah, thats why the hunt is cool, it doesn't NEED anyone to run it
[13:21] Grimley Graves: it is a stand alone activity
[13:21] Sakai Openlife: then there would be at least one spot off the welcome
[13:21] Sakai Openlife: where anyone could use as a meetup
[13:21] Sakai Openlife: (not detracting from anyone elses regions)
[13:21] Sakai Openlife: everyone would be welcome to meet ppl there and go elsewhere
[13:21] Abraham Ferryhill: OL city?
[13:22] Grimley Graves: community area?
[13:22] Sakai Openlife: probably start clean
[13:22] Sakai Openlife: new region
[13:22] Sakai Openlife: vivid clearly marked maptile in the mainmap
[13:22] Abraham Ferryhill: Prefreably close to welcome island
[13:22] Pauline Blackswan: anybody coming from SL has ever been in juke joint club?
[13:22] Sakai Openlife: 24x7 some music in it
[13:22] Abraham Ferryhill: I'm not sure what do you mean Pauline?
[13:22] Pauline Blackswan: lot of people there and run it is not a big deal if two or three people works at it
[13:22] Sakai Openlife: yeah not too far away but not adjoiing
[13:23] Grimley Graves: you mean constantly manned?
[13:24] Grimley Graves: someone always there?
[13:24] Abraham Ferryhill: Like offical greeter?
[13:24] Sakai Openlife: I don't think we could get someone in there all the time
[13:24] Sakai Openlife: but for sure anyone could hangabout in it
[13:24] Sakai Openlife: (as welcome will get locked up)_
[13:24] Pauline Blackswan: agree but could be a meeting point and a starting point for people to go elsewhere
[13:25] Pauline Blackswan: don t think people would spend hours listening music
[13:25] Sakai Openlife: for sure, acheivements will also likely be key in this
[13:25] Sakai Openlife: (getting ppl to get around)
[13:25] Cheops Forlife: back
[13:25] Sakai Openlife: e'll make sure some are easily acheivable within the first hour
[13:25] Cheops Forlife: (I copy pasted all above)
[13:25] Sakai Openlife: to get the ball moving
[13:26] Sakai Openlife: sometimes in such an 'open' world
[13:26] Sakai Openlife: it can be hard to know what you should do!
[13:26] Grimley Graves: yep
[13:26] Sakai Openlife: can do/ might do/ want to do...
[13:26] Pauline Blackswan: yes
[13:26] Grimley Graves: especially if they dont see other people around
[13:27] Sakai Openlife: on ave there's about 500 new users every week
[13:27] Sakai Openlife: so there's always ppl coming in think we just need to organise it better ;)
[13:27] Grimley Graves: yes, but the biggest complaint has been finding them
[13:27] Cheops Forlife: I see 2 kinds of behaviors mostly, the ones who just want to visit without beed to leet anyone (they fky away whebn you want to chat with them) and the others looking for people first and in between all the graduations of both
[13:27] Surreal Numbers: that's the key element. cafes and meeting places have been suggested and tried in the past but they haven't lasted long.
[13:28] Surreal Numbers: (need more people hour to hopur to sustain any kind of social activity)
[13:28] Sakai Openlife: yeah perhaps it just needs my end to put it into action
[13:28] Cheops Forlife: without needing* to meet*
[13:28] Sakai Openlife: and advertise it
[13:28] Sakai Openlife: (the location)
[13:28] Sakai Openlife: etc
[13:28] Cheops Forlife: we still started a team ready for welcoming people
[13:29] Cheops Forlife: just to update times
[13:29] Grimley Graves: well, if folks can find others easily it will really help
[13:29] Surreal Numbers: yep. that's why group communications will be important
[13:29] Sakai Openlife: ok then i think yes, we'll get the ball rolling on a place
[13:29] Grimley Graves: and those that want to explore alone can do that also
[13:29] Sakai Openlife: maybe 2 weeks we can have something running
[13:29] Grimley Graves: thats why the dots are so vital
[13:30] Grimley Graves: and activity boards
[13:30] Cheops Forlife: that we can update
[13:30] Sakai Openlife: boards can be useful but really ppl are in and out over 24hrs
[13:31] Abraham Ferryhill: Do we know what are best times to meet the new users?
[13:31] Sakai Openlife: would need an awful lot more '
[13:31] Cheops Forlife: for eg the skating rink will be available until end of february at Danaus
[13:31] Sakai Openlife: things' to occupy a 24x7 timespace
[13:31] Grimley Graves: well, not so much activitys as destinations
[13:31] Sakai Openlife: (I'm actually surprised many of you guys are here 2hrs later)
[13:31] Sakai Openlife: is it holidays
[13:31] Sakai Openlife: ?
[13:31] Grimley Graves: where to find this or that
[13:32] Grimley Graves: games, freebies, shopping, art
[13:32] Cheops Forlife: holidays for the rest of my life may be.. lol
[13:32] Grimley Graves: well, it's early for me
[13:32] Sakai Openlife: hehe
[13:32] Pauline Blackswan: dayoff... packing my luggages
[13:32] Sakai Openlife: (then I'm getting a top up on my coffee brb)
[13:33] Grimley Graves: rest of your life Che?
[13:33] Pauline Blackswan: i will suffer for three weeks in Las Vegas
[13:33] Grimley Graves: poor Pauline
[13:34] Surreal Numbers: that's a long time in Las Vegas!
[13:34] Pauline Blackswan: yes
[13:34] Cheops Forlife: the town with all the money games?
[13:34] Grimley Graves: yep
[13:34] Surreal Numbers: yes cheops lol
[13:34] Cheops Forlife: be carefull Pauline! don't play your credits
[13:34] Pauline Blackswan: and more if you spent three of four weeks there every year
[13:34] Pauline Blackswan: no gambling for me
[13:34] Abraham Ferryhill: I'm thinking more like with three major timezones, american, european and pacific. OL seems to be now more like europe centered grid and we would need teams to build up activity for others too.
[13:35] Grimley Graves: yep, timezones suck
[13:35] Pauline Blackswan: i thought we cover quite every timezone
[13:36] Pauline Blackswan: from Japan to europe
[13:36] Surreal Numbers: i think we do.
[13:36] Grimley Graves: yeah, but getting together for activitys is problematic
[13:36] Cheops Forlife: hmm may be US ones feel alone after 2 AM utc
[13:36] Surreal Numbers: well, before we started making events on ol...
[13:36] Sakai Openlife .... mmm hot cofffeeee..... ... ....
[13:36] Surreal Numbers: we looked at login patterns of users....
[13:37] Surreal Numbers: most came online 8:30PMUTC - 12:30PMUTC
[13:37] Sakai Openlife: well i can say more than 50% of users are from Europe
[13:37] Sakai Openlife: (it used to be about 70% US)
[13:37] Grimley Graves: yep, that seems to be the best times
[13:37] Sakai Openlife: back in 2007
[13:37] Sakai Openlife: but it's been forever creeping in favour of europeans
[13:37] Sakai Openlife: since the start
[13:38] Grimley Graves: so I have to become a niteowl now
[13:38] Sakai Openlife: to now where well over half are european users
[13:38] Grimley Graves: hehe
[13:38] Pauline Blackswan: yes
[13:38] Grimley Graves: well, I need to run, gotta get ready for work
[13:38] Sakai Openlife: np cya grims
[13:38] Cheops Forlife: good day Grim
[13:39] Pauline Blackswan: have a nice day Grim
[13:39] Dawny Openlife: See you Grim
[13:39] Surreal Numbers: we see that at vl events too. often have people from 12-15 different countries (mopstly european)
[13:39] Surreal Numbers: bye grim!
[13:39] Sakai Openlife: I'm not really sure why the european favour
[13:39] Surreal Numbers: bye grim!
[13:39] Sakai Openlife: I'm not really sure why the european favour
[13:39] Grimley Graves: I have a log of what I've heard if anyone needs it
[13:39] Sakai Openlife: (we've not really worked it out)
[13:39] Sakai Openlife: could be there are simply more online (internet) in europe than the us
[13:39] Sakai Openlife: or perhaps VW's are coming out of favour in US
[13:39] Grimley Graves: ok, see you all later
[13:39] Cheops Forlife: I should haveit complete Grim
[13:39] Grimley Graves: cool
[13:40] Surreal Numbers: bye!
[13:40] Pauline Blackswan: i read time ago a very good analisys about wirtual worlds and users
[13:40] Pauline Blackswan: a research of a english university
[13:41] Pauline Blackswan: i am looking if i can find out the webaddress
[13:41] Surreal Numbers: what did it conclude?
[13:41] Abraham Ferryhill: cu
[13:42] Cheops Forlife: contact us or see you Abe?
[13:42] Abraham Ferryhill: replied to Grims, late as usual
[13:42] Sakai Openlife: hehe
[13:42] Cheops Forlife: lol
[13:42] Pauline Blackswan: that so many grids made people confused. and many where jumping from one grid to another amking complex a real satistic
[13:43] Sakai Openlife: ah you mean it was talking about opensim?
[13:43] Sakai Openlife: 'grids'
[13:43] Abraham Ferryhill: For me drawback of SL was that the grid was a bit too much US centered. That's why I welcomed OL to be more europe centered.
[13:43] Pauline Blackswan: but the most businees oriented grid ,... you know the name was also the preferred for many social interactive acttivities like meeting or learning stages
[13:44] Sakai Openlife: i think the concept of disparate worlds some how interconnected is dead
[13:44] Sakai Openlife: facebook is a prime example
[13:44] Sakai Openlife: it's one site
[13:44] Sakai Openlife: no one really cares about 'others' you either want to visit or not
[13:44] Sakai Openlife: (in the most simplistic one eye ball view as possible)
[13:45] Sakai Openlife: and much with vw's either people have some interest in them or not
[13:45] Sakai Openlife: it's not everyone's cup of tea
[13:45] Sakai Openlife: (but it is mine)
[13:45] Sakai Openlife: coffee :p
[13:45] Sakai Openlife: hehe
[13:45] Sakai Openlife: (and ours) as we're all sitting here
[13:45] Abraham Ferryhill: But this type of vv is place where you'll need to be in right place at right time.
[13:46] Sakai Openlife: we don't map out a quest for you
[13:46] Sakai Openlife: for fuzzy blue balls to destroy
[13:46] Sakai Openlife: or enemies
[13:46] Sakai Openlife: it's 'very' open
[13:46] Sakai Openlife: (maybe too open????????)
[13:46] Sakai Openlife: that it can be confusing to know purpose
[13:46] Cheops Forlife: nooooo!!
[13:47] Sakai Openlife: but at the same time it was the design of this
[13:47] Sakai Openlife: to be open
[13:47] Surreal Numbers: one thing i have never seen but have thought to take up is a point by point comparative analysis of user generated vws. there's really been no serious quantitative way of comparing grids in order to make a choice for business, educaiton, gaming, socializing, etc....
[13:47] Sakai Openlife: so you can 'do' whatever it is you want
[13:47] Sakai Openlife: I think though partially what you touch on Surreal
[13:47] Surreal Numbers: right now it's all word of mouth and "pundits" seeking followers for blogs or on twitter. but there's been no serious level-headed comparison
[13:47] Sakai Openlife: is that Vw's
[13:47] Sakai Openlife: is such a loose definition in itself
[13:48] Sakai Openlife: that it can be applied to many things
[13:48] Sakai Openlife: that do not even calll themselvs VW's
[13:48] Sakai Openlife: and yet also some platforms ie SL that attempt to take ownership
[13:48] Sakai Openlife: of what a 'Virtual world' is
[13:48] Sakai Openlife: (and yet it isn't all of what a VW is either)
[13:48] Surreal Numbers: that's also an issue, i agree but i'm sure the problem can be reduced to abstraction to help deal with that
[13:48] Sakai Openlife: possibly... but then
[13:49] Sakai Openlife: if it were to simply open framework of concepts
[13:49] Sakai Openlife: meet
[13:49] Sakai Openlife: create
[13:49] Abraham Ferryhill: It's all about enviromental psychology. VWs should be build with lessons learned from building real communities and cities.
[13:49] Sakai Openlife: in your example Abraham requires inhabitance
[13:49] Sakai Openlife: and that's something all Vw's struggle with
[13:49] Sakai Openlife: users actually inhabiting space
[13:50] Sakai Openlife: rather than simply temporary visitors
[13:50] Sakai Openlife: SL probably had some degree of success in that area
[13:50] Sakai Openlife: but perhaps not realy inhabitance
[13:50] Sakai Openlife: as much land purchase
[13:50] Sakai Openlife: is driven by speculation
[13:50] Sakai Openlife: (like rl)
[13:50] Sakai Openlife: but not inhabited like rl
[13:50] Abraham Ferryhill: Much like rl but not close.
[13:50] Sakai Openlife: as it's not an essential like it is in rl
[13:50] Sakai Openlife: but not inhabited like rl
[13:50] Abraham Ferryhill: Much like rl but not close.
[13:50] Sakai Openlife: as it's not an essential like it is in rl
[13:51] Sakai Openlife: just plucking ideas out of the air
[13:51] Sakai Openlife: but perhaps inhabitance would come when vw space can rise to the same importance
[13:51] Sakai Openlife: in daily internet life
[13:51] Sakai Openlife: as a facebook profile is to it's user base
[13:52] Surreal Numbers: to me, the most important thing about vws that goes overlooked often is that it is really unique in allowing another person to *experience* your imagination.
[13:52] Sakai Openlife: (although i suppos this means it needs more function)
[13:52] Cheops Forlife: yes, so many applications are waiting
[13:52] Sakai Openlife: you can see that we clearly agreed with that line of thought surreal
[13:52] Sakai Openlife: in making openlife
[13:52] Surreal Numbers: yuo can show people your photos, or your videos, or let them hear your music but you cannot actually "get inside one's head" like you can with simple prim and scripts.
[13:52] Sakai Openlife: creative expression in 3d is pretty impressive
[13:52] Abraham Ferryhill: VWs are like real world in terms of openness yes, but comitting yourself is somehow hard. I mean you don't feel responsible for your actions like in real world you would be.
[13:53] Sakai Openlife: that comes hand in hand with the internet on the whole though wouldn't you agree Abraham?
[13:53] Sakai Openlife: it's a virtual space.... anything goes...
[13:53] Sakai Openlife: you can't see me... I'm just a user handle on a pc screen
[13:53] Abraham Ferryhill: We have problems with commitment in real life too. Post-postmodern society I think.
[13:54] Sakai Openlife: hehe
[13:54] Sakai Openlife: (I'm not married...)!
[13:54] Sakai Openlife: we have something a little more personal in nxg
[13:54] Sakai Openlife: but perhaps we should be somehow extending more services
[13:54] Abraham Ferryhill: Yep, and terms of social behaviour. Trust is a currency of VW:s. Because I can't verify in any way if you're married or not lol
[13:55] Abraham Ferryhill: So I have to take your word of it.
[13:55] Sakai Openlife: like photo galleries and the video controles
[13:55] Cheops Forlife: I think that people feeling very respponsible in RL can feel the same in VWs.. same for the contrary, or the inverse as a break, I'm not lear but it shows so many ways for peple fo improve what they are with an inedit experience
[13:55] Abraham Ferryhill: And that's why VW:s do have real world behaviour. You'll need to be trusworthy here much like in real life. The basic rules of social behaviour are the same.
[13:55] Sakai Openlife: although at the same time
[13:55] Sakai Openlife: this lack of responsibility brings some freedoms
[13:55] Sakai Openlife: and allows people to step out of the bounds they might normally
[13:56] Sakai Openlife: confine themselves to in reallife
[13:56] Sakai Openlife: (like walking up to stranger that you see standing in the middle of a region)
[13:56] Cheops Forlife: yes this is what I call the inverse, but at the end I think anyone with time has like an appointe'mnent with itself
[13:57] Sakai Openlife: although i don't think anyone has found it
[13:57] Sakai Openlife: a 'mainstream' destination?
[13:57] Sakai Openlife: so far I can say without a doubt
[13:58] Sakai Openlife: at least 1/2 billion USD
[13:58] Abraham Ferryhill: You know we had virtual worlds in 90s already. It was just our live action roleplaying games that could be science fiction, medieval etc.. With set characters we were role-playing much situations you can found from this type of vw:s. But the main question was who are you really behind the role ;)
[13:58] Sakai Openlife: has been spent on that question
[13:58] Sakai Openlife: and no one has found it yet
[13:58] Sakai Openlife: 2007 had a little over 500milion usd invested into VW startups alone
[13:59] Sakai Openlife: yet last year had some of the biggest failures
[13:59] Abraham Ferryhill: huh
[13:59] Sakai Openlife: *a lot of places simply closing doors
[14:00] Sakai Openlife: a good example
[14:00] Sakai Openlife: of a fil
[14:00] Sakai Openlife: fail
[14:00] Sakai Openlife: was there.com
[14:00] Pauline Blackswan: http://www.themis-group.com/uploads/Pitfalls%20of%20Virtual%20Property.pdf
[14:00] Sakai Openlife: i I'm not mistaken that was a little shy of $100mil
[14:00] Surreal Numbers: (ty pauline. i'll read it later today)
[14:00] Pauline Blackswan: that's very old 2004 but think still real
[14:01] Sakai Openlife: all the most recent data we get
[14:01] Sakai Openlife: (subscribe to/ get sent to us)
[14:01] Sakai Openlife: still says vw's are not happenning for adults
[14:01] Sakai Openlife: it's al in the 10-14yr old space
[14:02] Sakai Openlife: (which is off because ppl have been saying that for years yet they must just discard the experience after 14yrs old)
[14:02] Abraham Ferryhill: habbo hotel :P
[14:02] Sakai Openlife: this i think has more to do with how they count vw's
[14:02] Sakai Openlife: (definition is very very braod)
[14:02] Sakai Openlife: and toy companies are frequently making flash based worlds
[14:02] Sakai Openlife: that come into those numbers
[14:02] Surreal Numbers: part of that may be that that age group has alot of discretionary time and the mind is infinitely flexible at that age so it is easier to learn how to use viewers, to build, etc.
[14:04] Sakai Openlife: you can find one semi recent report here
[14:04] Sakai Openlife: http://www.kzero.co.uk/
[14:04] Sakai Openlife: (again)
[14:04] Sakai Openlife: I often find it hard though
[14:04] Sakai Openlife: to give too much cred to what i read
[14:04] Sakai Openlife: from many 'analyst' companies
[14:04] Sakai Openlife: because the info is usually for sale
[14:04] Sakai Openlife: and tends to always paint really rosey pictures
[14:05] Abraham Ferryhill: Well, in domestical research 10 year old finns start to use social media and make their own content to internet. 12-13 year olds do that much like adults.
[14:05] Sakai Openlife: that don't quite seem to fit with what we see about the industry
[14:05] Cheops Forlife: what I think is that for adults, it attracts first the ones having their child still alive inside themselves, if not they'll only use serious applications
[14:05] Abraham Ferryhill: Besides youth does want to make adult free zones to internet and real life.
[14:06] Sakai Openlife: *I can say that there's no doubt in our minds we do not intend on targeting 10-14yrs
[14:06] Abraham Ferryhill: Well they are not paying customers in strict sense of the word
[14:06] Sakai Openlife: unless someone wants to pay the whole thing it's not an area of interest to us personally or professionallyu
[14:06] Sakai Openlife: but i do think sharing more is a key
[14:07] Pauline Blackswan: http://www.readwriteweb.com/archives/number_of_virtual_world_users_breaks_the_1_billion.php
[14:07] Sakai Openlife: (much like you can share things in a myspace fb environment)
[14:07] Abraham Ferryhill: Youth are a bit problematic in their teens. That's why you'll need to hire a police if you want to keep a youth centered vw ;)
[14:07] Sakai Openlife: your article is a good example
[14:07] Sakai Openlife: of my 'distrust' of numbers
[14:08] Pauline Blackswan: yes
[14:08] Sakai Openlife: that article cites blue mars and SL
[14:08] Pauline Blackswan: exactly
[14:08] Abraham Ferryhill: I would rank virtual worlds behind facebook and other social media sites yet.
[14:08] Sakai Openlife: but neither of those even have an active drop in supposed 1 billion user nbumber
[14:08] Sakai Openlife: way behind even
[14:08] Abraham Ferryhill: yeah
[14:08] Sakai Openlife: to me though at the same time
[14:08] Sakai Openlife: things like farmville
[14:08] Sakai Openlife: i don't really count as a VW
[14:09] Abraham Ferryhill: Can you play it without facebook?
[14:09] Sakai Openlife: (but many analyst numbers use things like that)
[14:09] Sakai Openlife: i think so
[14:09] Sakai Openlife: if you register to the parent company
[14:09] Sakai Openlife: again though it's really just a little flash game
[14:09] Sakai Openlife: not really a world
[14:09] Sakai Openlife: and far from immersive
[14:09] Surreal Numbers: they do. you really need to analyze how the data were collected and interpreted.
[14:09] Sakai Openlife: (I tend to beleive) that to be a 'world' immersion need to be a definining factor
[14:10] Sakai Openlife: if you cannot interact and be immersed at least in similarity to that of a world
[14:10] Sakai Openlife: then can't really count it as one
[14:10] Cheops Forlife: sure
[14:10] Sakai Openlife: otherwise may as well just say every game released is a vw
[14:11] Sakai Openlife: but i guess the numbers are good for someone looking for seed money
[14:11] Sakai Openlife: lol
[14:11] Pauline Blackswan: that's the point
[14:11] Pauline Blackswan: money
[14:11] Abraham Ferryhill: What kind of do you see target group of vw:s. I mean if you don't count people present here, what kind of people would be interested in putting money to vw:s?
[14:11] Pauline Blackswan: not far from RL
[14:11] Sakai Openlife: yes unfortunately that wasn't really our own goals
[14:12] Sakai Openlife: investors just want returns
[14:12] Sakai Openlife: there's not really a shortage of ppl that will throw seed money
[14:12] Sakai Openlife: into tech startups
[14:12] Sakai Openlife: the general method
[14:12] Sakai Openlife: is to get enough money into it
[14:12] Sakai Openlife: to go public
[14:12] Abraham Ferryhill: I was referring to user base?
[14:12] Sakai Openlife: and then bail
[14:13] Sakai Openlife: generate hype, and inflated value
[14:13] Sakai Openlife: to get passed the red tape of listing
[14:13] Sakai Openlife: a company
[14:13] Sakai Openlife: *not anything we have anything to do with
[14:13] Sakai Openlife: i think tbh
[14:13] Abraham Ferryhill: sure, even LL has hard time to get return of their money?
[14:14] Sakai Openlife: to be 'mainstram'
[14:14] Sakai Openlife: if that is the goal
[14:14] Sakai Openlife: it needs to be attractive to all target demographics on the net
[14:14] Sakai Openlife: for that it needs to be somehow essential
[14:14] Sakai Openlife: and function
[14:14] Sakai Openlife: is something that Vw's across the industry are still working out
[14:15] Sakai Openlife: what they can be 'efficiently' (cost effective) application
[14:15] Pauline Blackswan: Virtual objects aren’t really objects – they’re services
[14:15] Sakai Openlife: a good example
[14:15] Sakai Openlife: is a virtual training cnetre in the UK
[14:15] Sakai Openlife: that openned
[14:15] Sakai Openlife: for ocupational health and safety
[14:15] Sakai Openlife: it cost about $20+ million pounds
[14:15] Sakai Openlife: to kick off
[14:15] Sakai Openlife: it's a single building
[14:15] Sakai Openlife: with a system that let's ppl operate things
[14:15] Sakai Openlife: in the workplace
[14:16] Sakai Openlife: and experience accidents
[14:16] Sakai Openlife: without any real people
[14:16] Clay Duport est déconnecté(e)
[14:16] Sakai Openlife: but the question is it better at training
[14:16] Cheops Forlife: what is called "serious games"
[14:16] Sakai Openlife: than traditional methods
[14:16] Abraham Ferryhill: I think I heard about it. Which kind of level of training it is?
[14:16] Sakai Openlife: I don't think has been answered yet
[14:16] Sakai Openlife: I would be curious about cost per person
[14:16] Sakai Openlife: being very very high
[14:17] Cheops Forlife: our governement bought 6 serious games for the city halls
[14:17] Cheops Forlife: for millions
[14:17] Sakai Openlife: * from what i read things like forlifts?
[14:17] Abraham Ferryhill: Most virtual worlds seem to be good at low level educating, but then there's need of going and doing it for real.
[14:17] Surreal Numbers: (from my bookmarks: http://virtualworldsroadmap.wikispaces.com/APPLICATIONS )
[14:17] Clay Duport est connecté(e)
[14:18] Sakai Openlife: that's where i wonder about efficiency
[14:18] Surreal Numbers: business/adoption will be driven by successful use cases
[14:18] Sakai Openlife: low level education application
[14:18] Sakai Openlife: can be done in so many ways
[14:18] Sakai Openlife: but are vw's the most efficient at it?
[14:19] Sakai Openlife: (I suspect not)
[14:19] Sakai Openlife: I'm not trying to beat up ve's
[14:19] Sakai Openlife: vws
[14:19] Abraham Ferryhill: Well one group that's mainly adults is roleplayers. SL can be viewed as largest MMORPG, screw the WoW. And this kind of vw suits our needs pretty well.
[14:19] Sakai Openlife: just throwing food for thought out there that many ppl in the industry contemplate
[14:19] Surreal Numbers: that's the open question for any of the vw apps. the problem is how to know unless there are many experiments.
[14:20] Sakai Openlife: and that kills the efficiency
[14:20] Surreal Numbers: and experiments require money.
[14:20] Sakai Openlife: the more open and flexible it is
[14:20] Sakai Openlife: the more difficult it becomes
[14:20] Sakai Openlife: to acheive the 'any' task
[14:20] Sakai Openlife: for example if we wanted to release nxg next week
[14:20] Sakai Openlife: but without user creation controls
[14:20] Sakai Openlife: we could
[14:20] Sakai Openlife: make the world
[14:21] Pauline Blackswan: vw's can be used in business market in place of web conferences ,. many already does but here it comes the security issue
[14:21] Sakai Openlife: but then it's just like a game
[14:21] Cheops Forlife: yeah some can find its best using VWs like V-learning as you have the pedagogic face to face working but people is too much with 2D as they are still too much without face to face with what the money makers are offering as e-learning....
[14:21] Sakai Openlife: well there's competition too
[14:21] Sakai Openlife: from traditional web spaces
[14:21] Sakai Openlife: like skype
[14:21] Sakai Openlife: video conferencing
[14:21] Sakai Openlife: msn
[14:21] Sakai Openlife: powerpoint
[14:21] Sakai Openlife: blog
[14:22] Sakai Openlife: etc etc etc
[14:22] Cheops Forlife: all that is 2D yes
[14:22] Cheops Forlife: so people can't know easily what offers 3D
[14:22] Sakai Openlife: unless the demand from the user expierience is 3d
[14:22] Sakai Openlife: it's hard to push the application decision makers into it
[14:22] Abraham Ferryhill: It's like we'll need to wait untill vw:s have evolved to star trek holodeck level of virtual expression ;)
[14:22] Cheops Forlife: yes but they can't demand if they don't access easily
[14:22] Sakai Openlife: well
[14:22] Sakai Openlife: I must admit
[14:23] Sakai Openlife: when i first heard about kinect
[14:23] Sakai Openlife: it got me drooling
[14:23] Synclair Lavendel est connecté(e)
[14:23] Sakai Openlife: the idea of standing in your living room
[14:23] Sakai Openlife: in a VW
[14:23] Sakai Openlife: as your avatar
[14:23] Surreal Numbers: to handle security, many businesses are and have been developing in house vws. the big oil companies, Shell, Chevron, BP all have large and active vws for safety and training but you wont read about them online in blogs etc.
[14:23] Sakai Openlife: no controller
[14:23] Sakai Openlife: was quite interesting
[14:23] Sakai Openlife: (but it's still only xbox)
[14:23] Sakai Openlife: for now
[14:23] Sakai Openlife: and device trend is to be small
[14:23] Abraham Ferryhill: I got kinect ;) Its a bit iffy but some tech guys made it possible to play WoW with it.
[14:23] Sakai Openlife: rather than immersive and large
[14:24] Sakai Openlife: (which doesn't quite fit with an immersive world experience)
[14:24] Sakai Openlife: maybe it will come of age when ppl can just plugin their minds
[14:24] Sakai Openlife: ?????
[14:24] Abraham Ferryhill: lol
[14:24] Sakai Openlife: (much like a lot of recent movies)
[14:25] Abraham Ferryhill: Well downside of kinect is the space it needs but I think it shows the way excergames are going. Looks like as sort of tech demo to me.
[14:25] Sakai Openlife: of course there's also things coming up like kinetic and haptic input
[14:25] Sakai Openlife: using air sensors
[14:25] Sakai Openlife: to manipulate objects etc
[14:25] Sakai Openlife: but these are not mainstream in your house things
[14:25] Sakai Openlife: for me the most i can hope is that either kinect or touchscreens get to your pc
[14:26] Sakai Openlife: to get more immersion!
[14:26] Sakai Openlife: ㋡
[14:26] Abraham Ferryhill: and more excercise. No more stiff shoulders!
[14:26] Sakai Openlife: (one day i want to stand physically in a VW)
[14:26] Sakai Openlife: and move things with my hands
[14:26] Sakai Openlife: ㋡
[14:26] Cheops Forlife: lol
[14:26] Cheops Forlife: yeah
[14:26] Pauline Blackswan: Matrix
[14:27] Sakai Openlife: cybersex might overtake regular porn then...
[14:27] Pauline Blackswan: or you can try Tron experience
[14:27] Surreal Numbers: one day i want to stand in rl and fly and tp. :P
[14:27] Sakai Openlife hehe
[14:27] Abraham Ferryhill: One great thing with OL kind of VW is that if you really can't stand you can do it here. I recently learned there's large group of deaf finns in SL. Because everyone is equal when things are handled with typing.
[14:27] Sakai Openlife: absolutely
[14:28] Sakai Openlife: this is a side of VW's I really enjoy
[14:28] Sakai Openlife: in VW a lot of physically challenging things
[14:28] Sakai Openlife: disapear
[14:28] Abraham Ferryhill: or mentally :))
[14:28] Sakai Openlife: access is higher
[14:28] Sakai Openlife: even social / cultural stigmas generally disapear
[14:28] Cheops Forlife: contingency is the hell of the incarnation
[14:28] Sakai Openlife: we're all avatars
[14:29] Cheops Forlife: so VWs are heaven for this point
[14:29] Pauline Blackswan: in the beginning my son that is on a wheelchair discovered the joy to dance or run or... in second life
[14:29] Abraham Ferryhill: oh really?
[14:29] Pauline Blackswan: then he discovered that was better a real life in wheelchair than a fake one
[14:30] Surreal Numbers: that's a common experience pauline. there's A LOT of research available on how vws have opened up life for many such people.
[14:30] Cheops Forlife: oh yes?
[14:30] Pauline Blackswan: my son is affected by Spina Bifida
[14:30] Abraham Ferryhill: Naturally you were quite happy about him interacting in real world?
[14:30] Sakai Openlife: I think a lot of people open up in VW
[14:31] Abraham Ferryhill: Splitted spinal cord
[14:31] Sakai Openlife: there is expression that is possible here that isn't as easy in RL for many people
[14:31] Abraham Ferryhill: Both physically and mentally. The latter being somewhat a problem in SL.
[14:32] Abraham Ferryhill: If you can't meet other people it's much easier through the vw:s. I'll recommend movie "Ben X" that tells about a boy with asperger syndrome.
[14:33] Cheops Forlife: brb
[14:34] Pauline Blackswan: some friends of my son that have difficulties to have contact in rl found vw interesting and easier way to communicate
[14:34] Sakai Openlife: guys i have to unplug now
[14:34] Sakai Openlife: but it's been really good chatting
[14:34] Sakai Openlife: ㋡
[14:34] Surreal Numbers: kk thanks sakai for the meeting.
[14:34] Surreal Numbers: interesting discussions! :)
[14:34] Sakai Openlife: thanks for coming and the coffee afterwards
[14:34] Pauline Blackswan: my son that has only mobility problem think that rl is quite better for social relations
[14:34] Sakai Openlife: ㋡
[14:34] Sakai Openlife: feel free to hangabobut
[14:34] Dawny Openlife: Nice seeing you all! Bey bye
[14:34] Sakai Openlife: (but I'll have to run)
[14:34] Abraham Ferryhill: Yeah pauline it can be.
[14:34] Surreal Numbers: bye dawny
[14:34] Sakai Openlife: ciao
[14:34] Pauline Blackswan: bye Sakai
[14:35] Abraham Ferryhill: But social skills are best learned with interaction with same age kids. VW lacks the nonverbal communication.
[14:35] Cheops Forlife: b
[14:35] Abraham Ferryhill: For instance.
[14:35] Pauline Blackswan: that's a good point.
[14:35] Surreal Numbers: so seems like there are some conditions for which vws are approrpiate and others maybe not so much
