Inworld 3DX public meetings logs
Inworld 3DX public meetings logs (1)
This is a repository of as many chat logs for inworld meetings held between Sakai of 3DX and residents as can be collected. If you have copies of meetings not included here, please send them to This e-mail address is being protected from spambots. You need JavaScript enabled to view it .
They are text files and for the most part are unedited except for having the various avatar logins and logouts removed, as they are meant for your information and reference only.
Another update feedback meeting. Topics included: greendots on the map; system message in IM; hot locations that are clickable; hooks, locks & data retrieval; more rollups; vehicle rollup; script issues; SSOs; missing textures; gestures & login issues; estate tools; groups; vehicles.
The region unexpectedly restarted during the meeting and therefore the chat log is in two parts, the start supplied by Pantaiputah Korobase and the end by Elieluen Yareah.
This was a fairly informal post-update meeting to discuss what had been happening with the .8 update and what would be happening over the next week or so. It also included discussion about what interaction users would like to see with the web in terms of OL/RL communication, as well as what we may see in further updates.
During the meeting there were 2 earthquakes in Taiwan which added a bit of extra shake to the meeting, and at the end chat lag ground the meeting to a halt ending in the region locking up.
Focus was on the upcoming .8 update and R18 viewer. Sakai also showed photos of the 3DX offices and the view of Taipei from there. We now know what Sakai's desk looks like and where the coffee is in relation to it.
Update info included: physics improvements, more LSL particularly for vehicles, improvements in the way the region and the viewer received info, improvements in the way region crossing is handled, significant re-writes in groups enabling implementation of functionality, re-writes in a number of other aspects, improvements in Search, improvements in the way avatars are rendered to the world and a number of other things ....
26 June 2010
This meeting was held in 2 parts. The first on the new generation platform (NxG - next generation), and the second on the current platform. There are in fact 4 files associated with this meeting log, as I have separated the 2 meetings, included a page of the pictures presented by Sakai, and provided a detailed summary of the audio chat response Sakai gave to the questions given to him in notecard form for part 2.
Sakai presented in audio for this meeting and the audience was given far more detail than previous meetings. Points included the Points system, Subscriptions to go alongside the normal Credits exchange, Membership categories, avatar skeleton (see the first pic), terrain management and texturing, parcels/land portions, the use of lights and light (and the dark spaces in between), God rays (no didn't get all egotistical on us - this is just how on sunset the sun's rays will shine from above), objects and their behaviour, explicit material and behaviour, and he even talked about the weather.
A transcription of the audio is available here - it can also be downloaded as a pdf.
The audio file is available from an external site. You will need to click the "Free User" button on the right (no need to register), wait for the countdown, and download the file.
A notecard had been prepared ahead of this part of the meeting with questions relating to region performance and how objects and scripts affect it. Sakai chose to return to voice to answer these and did so in detail. A copy of the summary of the audio is available from here, and is recommended reading for anyone who creates anything in OL - but in particular to all region owners.
Current platform region discussion summary
This meeting was essentially one relating to the new generation platform, however some issues were raised about the existing one, and Sakai asked the question "What do you least like about the current platform" to which numerous things were listed. The meeting started prior to Sakai's arrival as he was late, and therefore the first part of the chatlog is of that pre-meeting resident meeting.
The subsequent entire meeting makes for a very long but highly informative chat log with too many issues to mention here in summary. The next meeting will be next week, but an hour later (commencing 10pm UTC).
General what's happened meeting including new LSL implementations, the new Friends web function etc. Issues currently around the grid - recurring prims, border crossings and how to make them so you don't fall through a connecting prim, tp failures found to be caused by some unimplemented scripting functions on worn items, new ScriptX scripting engine being implemented with the next update, re-written physics set to correct bounce etc in coming update, support for vehicles also at same time, big updates to group functions.
Possibility of an SSO to manage who can build on a region, new starting avatars coming, Search being re-thought. Discussion on items that rez below ground level and an explanation for some of the occurrences with an explanation of how it works in OL, scripts that work in one region and not another explained, getting users to update the Wiki, Edit for Friends is coming.
New Platform - sneak peak at the base avatar, 3D programs and standards, eventually to be for PC and Mac, gradual transition, both platforms running parallel. Two more meetings coming up. One next week - see forum posts on OL website.
Volunteer Group meeting that Sakai attended and provided input and suggestions, then went on to give us an update on a number of other issues including Group roles, new platform and other items as they cropped up.
Topics discussed - New platform: Regular support: Finding people: Offline messages: Teleport issues: Script bug found: Giving inventory: 3D replay: PoG
This meeting was supposed to be 2 separate ones, but ended up being joined together as a natural progression. They are separated in the chat log for easy access.
Part 1 - General meeting
Topics discussed - Large groups issues: Notification for inventory items sent via profile: LSL additions: Skinning the new viewer: European regions: Renewals updating to the website: Subscriptions: Low prim regions: Tips for optimising a region: Raw files & bake
Part 2 - New Platform
Topics discussed - New avatars (how much realism do residents want): Testing: Importer to move items between platforms: Paintable, layered terrain: general items - legal issues relating to money in OL: Dots on the map
Topics discussed - This was the text side of the meeting held to introduce the new platform. Sakai for the most part was using streamed port to talk to the group. The record here is of whatever chat was from residents with some input from Sakai.
Topics discussed - Latest update results (all made noobs again): SSO for region renewal: PoG: Kudos: New generation viewer announcement: Public relations (or lack thereof): Second Inventory: Concurrency: Replacing Poke with Twitter: Scripts: Rewarding loyalty:
Topics discussed - Paypal & foreign language problem: Manual final approval of credits: New staff: New welcome regions: Improvements noticed following update: Vehicle SSO: Java?: Transaction description: Av selector on creation: Teleport issues:
Topics discussed - New welcome regions: Video tutorials for web: Possible pre-login avatar choice for newbies: Detailed info for region owners: Taking group prims to inventory as single object: Delinking single prims from linkset: Friends to edit items: Notification on inventory give via profile: Second Inventory: Other considerations: Re-shaping mainland: Problems with Home: Dawny joins 3DX: Griefers: Vehicle SSO: Group notices
Topics discussed - Region renewal SSO: PoG review: New viewer announcement: Support system changes: New blog page: New user experience: Friends permissions: Group chat: Volunteers
Topics discussed - Offline Im: Parcel Purchase SSO demo: Groups: 16.4 viewer: Pricing change: Transparent (alpha) textures showing grey issue: Region owner support tickets: OL no longer Opensim: Sakai & PR: Scene Flip (then referred to as 'slots'): Second Inventory
Topics discussed - New support in My Toolbox: Permissions: Second Inventory: Introduction of Agent service: Groups: SSO for parcel transfer: New PC pricing: The new datacentre: Giving inventory grid-wide: Flexis and other laggers: the return of 100% transparency: Exportable transaction history
Topics discussed - Parcel Purchase SSO: General discussion about SSOs: Support: Premium membership scheme: Web-based chat (its demise): Child avatars/underage users: Forum moderation
Topics discussed - Sculpty bug on Mac viewer: Permissions before currency: Delinking results: Region delivery times: New staff
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